🔗 Share this article Inside the Fallout Universe, Gaming’s Most Unexpected Small Screen Triumph The Fallout TV show has made a triumphant return to its platform, and it's accurate to state that audiences were delightfully shocked by the excellence of its first season. By depicting the retro-futuristic, post-apocalyptic United States through the perspectives of three distinct characters, it effectively portrayed multiple facets of the player's experience. We followed Lucy the vault dweller, trying to act with integrity and discovering that the wasteland made that incredibly hard; Brotherhood initiate Max, the militant faction rookie, who starts challenging his cult's leadership and creates significant chaos in mechanized battle suit; and the Ghoul, a breakout character who has long since lost any moral compass out in the contaminated wastes. Setting the Stage for a New Chapter The show's first season finale disclosed a major secret about those responsible for the nuclear war that condemned a population in underground vaults for hundreds of years. It also raised plenty of questions unanswered for the next installment – and, now, expectations are much greater. “We'd gladly accept ‘not terrible’ – we should print that on merchandise,” remarks one of the series creators. “Heading into the first season, people were like, ‘Just get it right’,” states Todd Howard. “We’re over the moon with the response to the show, so now people are bringing more excitement and different expectations.” The Mojave Beckons for Season Two The upcoming season is taking place in the neon-lit city, the setting of the beloved game Fallout: New Vegas, which is often praised for having the best writing and personalities in the franchise, even if it was somewhat buggy at launch. “It has a desert vibe, a Southwestern essence, that’s so essential to that game,” notes Nolan. “That dusty, desolate Route 66 aesthetic of the game is so much enjoyable to translate into the show.” In the series narrative, a long time has elapsed since the story of the New Vegas game by the time the protagonists make their way there. Nevertheless, the creators suggest that it will honor the fan's adventure. The Importance of Physical Sets The Fallout TV series is praised for its tangible quality – its production team prioritized real props and locations were constructed, echoing the makeshift nature of the settlements in the games. “Being a genre enthusiast, so many shows I watch, I’m aware that they’re all filmed against a blue screen,” observes another of the showrunners. “The whole point of an translation, especially of a interactive medium, is to feel like it’s real.” In fact, pretty much everything you see on-screen is physical, including the infamously terrifying irradiated monsters known as the apex predators. In the show, they are brought to life with puppets, and were reportedly pretty frightening up close. A Labor of Love The Fallout series resonates because it is developed by talented film-makers who are also passionate gamers, with the help of the visionaries behind the video games. This shared passion for the world is apparent in the final product. The new batch of episodes is being released on a weekly basis rather than as a binge-able batch, marking a change from the first season. This format will create a altered audience reaction, something the team themselves are excited to witness. “It delves deeper, it’s more expansive, it’s funnier, it has a lot of surprises,” teases the game director. “I’m looking forward to seeing what people think.”